Uncharted Wiki
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== Overview ==
 
== Overview ==
The booster system has changed slightly from [[Boosters (Uncharted 2: Among Thieves)|the booster system]] in ''[[Uncharted 2: Among Thieves]]''. This time around, the effect of boosters will change with which rank the booster is at. The more a booster is used, the more it will rank up. The higher its rank, the greater it's reward. For every booster there are three level that can be unlocked through earning the corresponding medals that go along with it.
+
The booster system has had a few additions from its ''[[Uncharted 2: Among Thieves]]'' counterpart. This time around, boosters are able to be leveled up and with each level its effect will be enhanced. The way to level up boosters are by getting medals related to its effect, every booster can only be leveled up three times, with their levels being called Bronze (default), Silver and Gold. Each level increases the amount of medals to be gotten, or in some cases it can change the medal needed.
   
 
== List of boosters ==
 
== List of boosters ==
  +
===Competitive===
This is an early list of boosters that were available in an early press event held by [[Naughty Dog]] when they premiered the multiplayer mode. Booster names and effects are subject to change. The boosters in italics are the ones confirmed for the June/July beta. Although several boosters listed below refer to a "radar," Naughty Dog have confirmed that there is no radar in Uncharted 3.
 
  +
====Slot 1====
  +
{|class="wikitable"
  +
!Booster
  +
!Effects
  +
!Upgrade
  +
![[Uncharted 3: Drake's Deception multiplayer ranks|Rank]]
  +
|-
  +
|style="text-align:center;" rowspan="3"|[[Come Here]]<center>[[File:Bch.png|75px]]</center>
  +
|Level 1 - See the enemy that killed you if they're within a short distance until they die
  +
|style="text-align:center;" rowspan="3"|[[Retaliation]]
  +
|style="text-align:center;" rowspan="3"|1
  +
|-
  +
|Level 2 - The distance you can see your opponent is increased
  +
|-
  +
|Level 3 - The distance you can see your opponent is increased significantly
  +
|-
  +
|style="text-align:center;" rowspan="3"|[[Endurance]]<center>[[File:Endurance.png|75px]]</center>
  +
|Level 1 - Decrease sprint recovery time
  +
|style="text-align:center;" rowspan="3"|[[Sunday Stroll]]/[[Marathon Runner]]
  +
|style="text-align:center;" rowspan="3"|1
  +
|-
  +
|Level 2 - The effects of Level 1 with increased sprint duration
  +
|-
  +
|Level 3 - Sprint recovery time is decreased further
  +
|-
  +
|style="text-align:center;" rowspan="3"|[[Beast Mode (Uncharted 3: Drake's Deception)|Beast Mode]]<center>[[File:Bbm.png|75px]]</center>
  +
|Level 1 - Move faster with heavy objects
  +
|style="text-align:center;" rowspan="3"|[[Captured]]
  +
|style="text-align:center;" rowspan="3"|6
  +
|-
  +
|Level 2 - The speed you move with heavy objects is increased
  +
|-
  +
|Level 3 - The speed you move with heavy objects is increased significantly
  +
|-
  +
|style="text-align:center;" rowspan="3"|[[Let Me See]]<center>[[File:Blms.png|75px]]</center>
  +
|Level 1 - After two or more deaths with no kills you see all opponents for a short time
  +
|style="text-align:center;" rowspan="3"|[[Avenger]]
  +
|style="text-align:center;" rowspan="3"|6
  +
|-
  +
|Level 2 - The duration for which you see opponents is increased
  +
|-
  +
|Level 3 - The duration for which you see opponents is increased significantly
  +
|-
  +
|style="text-align:center;" rowspan="3"|[[Scoped In (Uncharted 3: Drake's Deception)|Scoped In]]<center>[[File:Bsi.png|75px]]</center>
  +
|​Level 1 - Reduced pain wobble while scoped in
  +
|style="text-align:center;" rowspan="3"|[[The Long Ranger]]
  +
|style="text-align:center;" rowspan="3"|10
  +
|-
  +
|Level 2 - Pain wobble is reduced further
  +
|-
  +
|Level 3 - No pain wobble while scoped in
  +
|-
  +
|style="text-align:center;" rowspan="3"|[[Cloaked]]<center>[[Image:Cloaked.png|75px]]</center>
  +
|Level 1 - Opponents will not see your player arrow and you are difficult to hear
  +
|style="text-align:center;" rowspan="3"|[[Assassin]]
  +
|style="text-align:center;" rowspan="3"|10
  +
|-
  +
|Level 2 - You become even more difficult to hear.
  +
|-
  +
|Level 3 - You make no sound while moving and also become immune to [[Disruption]]
  +
|-
  +
|style="text-align:center;" rowspan="3"|[[Regeneration]]<center>[[File:Bregen.png|75px]]</center>
  +
|Level 1 - Recover from wounds faster
  +
|style="text-align:center;" rowspan="3"|[[Lucky...]]
  +
|style="text-align:center;" rowspan="3"|15
  +
slot 2
  +
|-
  +
|Level 2 - Recovery speed is increased
  +
|-
  +
|Level 3 - Recovery speed is increased significantly
  +
|-
  +
|style="text-align:center;" rowspan="3"|[[Fleet Foot (Uncharted 3: Drake's Deception)|Fleet Foot]]<center>[[File:Bff.png|75px]]</center>
  +
|Level 1 - Move faster while aiming
  +
|style="text-align:center;" rowspan="3"|[[Commando]]
  +
|style="text-align:center;" rowspan="3"|15
  +
|-
  +
|Level 2 - The speed you move while aiming is increased
  +
|-
  +
|Level 3 - The speed you move while aiming is increased significantly
  +
|-
  +
|style="text-align:center;" rowspan="3"|[[Explosive Shell Expert]]<center>[[File:Bese.png|75px]]</center>
  +
|Level 1 - Any [[M32-Hammer]] you use comes with one extra round.
  +
|style="text-align:center;" rowspan="3"|[[Fire In The Hole]]
  +
|style="text-align:center;" rowspan="3"|25
  +
|-
  +
|Level 2 - Any [[RPG-7 |RPG-7]] & [[M32-Hammer]] you use comes with one extra round.
  +
|-
  +
|Level 3 - The amount of additional [[M32-Hammer]] ammo increased to 2.
  +
|-
  +
|style="text-align:center;" rowspan="3"|[[Explosive Expert (Uncharted 3: Drake's Deception)|Explosive Expert]]<center>[[File:Bee.png|75px]]</center>
  +
|Level 1 - Start every match with an additional grenade slot
  +
|style="text-align:center;" rowspan="3"|[[Frag 'Em]]
  +
|style="text-align:center;" rowspan="3"|35
  +
|-
  +
|Level 2 - The effects of Level 1 and spawn with an additional grenade when killed with one
  +
|-
  +
|Level 3 - Start every match with two extra grenade slots and spawn with an additional grenade when killed by one.
  +
|-
  +
|style="text-align:center;" rowspan="3"|[[Weapon Expert]]<center>[[File:Weapon Expert.png|75px]]</center>
  +
|Level 1 - Add one additional [[Weapon Mods|MOD]] slot to all pistols.
  +
|style="text-align:center;" rowspan="3"|[[Gunslinger]]/[[Triple Threat]]
  +
|style="text-align:center;" rowspan="3"|45
  +
|-
  +
|Level 2 - Effects of Level 1 and switching between sidearm and long gun is Faster
  +
|-
  +
|Level 3 - Effects of Levels 1 and 2 as well as one additional [[Weapon Mods|MOD]] slot to long guns.
  +
|-
  +
|style="text-align:center;"|'''Sugar Buddy'''
  +
|Receive a quarter of the cash your buddy earns
  +
|style="text-align:center;"|N/A
  +
|style="text-align:center;"|20
  +
|-
  +
|style="text-align:center;"|'''Booty Buddy'''
  +
|Get rewards from chests when your buddy does
  +
|style="text-align:center;"|N/A
  +
|style="text-align:center;"|30
  +
|-
  +
|style="text-align:center;"|'''Thanks Buddy'''
  +
|Get a medal for every 3 your buddy earns
  +
|style="text-align:center;"|N/A
  +
|style="text-align:center;"|40
  +
|-
  +
|style="text-align:center;"|'''Out of Breath'''
  +
|Sprint recovery time and duration is slower. 100% more cash per kill
  +
|style="text-align:center;"|N/A
  +
|style="text-align:center;"|Legacy 1
  +
|-
  +
|style="text-align:center;"|'''Flat Footed'''
  +
|Move significantly slower while aiming. 150% more cash per kill
  +
|style="text-align:center;"|N/A
  +
|style="text-align:center;"|Legacy 1
  +
|-
  +
|style="text-align:center;"|'''Slow Healing'''
  +
|Health regeneration is significantly slowed. 100% more cash per kill
  +
|style="text-align:center;"|N/A
  +
|style="text-align:center;"|Legacy 2
  +
|-
  +
|style="text-align:center;"|'''Fewer Grenades'''
  +
|Ability to carry grenades is reduced. 200% more cash per kill
  +
|style="text-align:center;"|N/A
  +
|style="text-align:center;"|Legacy 2
  +
|}
   
==Competitive ==
+
====Slot 2====
  +
{|class="wikitable"
=== Slot 1===
 
  +
!Booster
*'''Come Here'''
 
  +
!Effects
**'''​'''Level 1 - See the enemy that killed you if they're within a short distance until they die.
 
  +
!Upgrade
**Level 2 - The distance you can see your opponent is increased
 
  +
![[Uncharted 3: Drake's Deception multiplayer ranks|Rank]]
**Level 3 - The distance you can see your opponent is increased significantly
 
  +
|-
*'''Endurance'''
 
  +
|style="text-align:center;" rowspan="3"|[[Power Hunter]]
**Level 1 - Decrease sprint recovery time
 
**Level 2 - The effects of Level 1 with increased sprint duration
+
|Level 1 - See the location of Power Weapons within a short distance
  +
|style="text-align:center;" rowspan="3"|[[Power Killer]]
**Level 3 - Sprint recovery time is decreased further
 
  +
|style="text-align:center;" rowspan="3"|1
*'''Beast Mode'''
 
  +
|-
**Level 1 - Move faster with heavy objects
 
**Level 2 - The speed you move with heavy objects is increased
+
|Level 2 - The distance you see Power Weapons is increased
  +
|-
**Level 3 - The speed you move with heavy objects is increased significantly
 
  +
|Level 3 - The distance you see Power Weapons is increased significantly
*'''Let Me See'''
 
  +
|-
**Level 1 - After two or more deaths with no kills you see all opponents for a short time
 
  +
|style="text-align:center;" rowspan="3"|[[Daredevil]]
**Level 2 - The duration for which you see opponents is increased
 
  +
|Level 1 - Taunt over an opponent's body to receive ammo
**Level 3 - The duration for which you see opponents is increased significantly
 
  +
|style="text-align:center;" rowspan="3"|[[In Your Face]]
*'''Scoped In'''
 
  +
|style="text-align:center;" rowspan="3"|1
**​Level 1 - Reduced pain wobble while scoped in
 
  +
|-
**Level 2 - Pain wobble is reduced further
 
**Level 3 - No pain wobble while scoped in
+
|Level 2 - The effects of Level 1 and receive a grenade
  +
|-
*'''Cloaked'''
 
**Level 1 - Opponents will not see your player arrow and you are difficult to hear
+
|Level 3 - The effects of Level 2 and receive even more ammo
  +
|-
**Level 2 - You become even more difficult to hear.
 
  +
|style="text-align:center;" rowspan="3"|[[Kickback Endurance]]
**Level 3 - You make no sound while moving and also become immune to [[Disruption]]
 
  +
|Level 1 - Increase Medal Kickback duration by a short length of time
*'''Regeneration'''
 
  +
|style="text-align:center;" rowspan="3"|[[Three Kickback King]]
**Level 1 - Recover from wounds faster
 
  +
|style="text-align:center;" rowspan="3"|6
**Level 2 - Recovery speed is increased
 
  +
|-
**Level 3 - Recovery speed is increased significantly
 
  +
|Level 2 - The amount of time added is increased
*'''Fleet Foot'''
 
  +
|-
**Level 1 - Move faster while aiming
 
**Level 2 - The speed you move while aiming is increased
+
|Level 3 - The amount of time added is increased significantly
  +
|-
**Level 3 - The speed you move while aiming is increased significantly
 
  +
|style="text-align:center;" rowspan="3"|[[Monkey Man]]
*'''Explosive Shell Expert'''
 
  +
|Level 1 - Move faster while climbing
**Level 1 - Any [[M32-Hammer]] you use comes with one extra round.
 
  +
|style="text-align:center;" rowspan="3"|[[Pull Down]]
**Level 2 - Any [[RPG-7 |RPG-7]] & [[M32-Hammer]] you use comes with one extra round.
 
  +
|style="text-align:center;" rowspan="3"|6
**Level 3 - The amount of additional [[M32-Hammer]] ammo increased to 2
 
  +
|-
*'''Explosive Expert'''
 
  +
|Level 2 - Climb speed is increased
**Level 1 -'' ''Start every match with an additional grenade slot
 
  +
|-
**Level 2 - The effects of Level 1 and spawn with an additional grenade when killed with one
 
  +
|Level 3 - Climb speed is increased significantly
**Level 3 -''' '''Start every match with two extra grenade slots and spawn with an additional grenade when killed by one
 
  +
|-
*'''Weapon Expert'''
 
  +
|style="text-align:center;" rowspan="3"|[[Treasure Hunter]]
**Level 1 - Add one additional MOD slot to all pistols
 
  +
|Level 1 - You have a better chance to receive treasures from chests
**Level 2 -
 
  +
|style="text-align:center;" rowspan="3"|[[Acquisitions]]
**Level 3 -
 
  +
|style="text-align:center;" rowspan="3"|10
*'''Sugar Buddy''' - Receive a quarter of the cash your buddy earns
 
  +
|-
*'''Booty Buddy''' - Get rewards from chests when your buddy does
 
  +
|Level 2 - The chance you receive a treasure from kills is increased
*'''Thanks Buddy''' - Get a medal for every 3 your buddy earns
 
  +
|-
  +
|Level 3 - The chance to receive a treasure from anywhere is increased significantly
  +
|-
  +
|style="text-align:center;" rowspan="3"|[[Deposit]]
  +
|Level 1 - You receive more money from medals
  +
|style="text-align:center;" rowspan="3"|[[Expansionist]]
  +
|style="text-align:center;" rowspan="3"|10
  +
|-
  +
|Level 2 - The money received is increased
  +
|-
  +
|Level 3 - The money received is increased significantly
  +
|-
  +
|style="text-align:center;" rowspan="3"|[[Back in the Saddle]]
  +
|Level 1 - Respawn time reduced by 2 seconds
  +
|style="text-align:center;" rowspan="3"|[[Three Medal Pickup]]
  +
|style="text-align:center;" rowspan="3"|15
  +
|-
  +
|Level 2 - Respawn time reduced by 3 seconds
  +
|-
  +
|Level 3 - Respawn time reduced by 4 seconds
  +
|-
  +
|style="text-align:center;" rowspan="3"|[[Ammo Award]]
  +
|Level 1 - Receive ammo for every [[Commando]] or [[Gunslinger]] medal you earn.
  +
|style="text-align:center;" rowspan="3"|[[Streak]]
  +
|style="text-align:center;" rowspan="3"|15
  +
|-
  +
|Level 2 - The ammo you receive is increased
  +
|-
  +
|Level 3 - The ammo you receive is increased significantly
  +
|-
  +
|style="text-align:center;" rowspan="3"|[[Revenge]]
  +
|Level 1 - Drop live [[Mk-NDI|grenade]] upon death if you are carrying one when you die
  +
|style="text-align:center;" rowspan="3"|[[Afterlife]]
  +
|style="text-align:center;" rowspan="3"|25
  +
|-
  +
|Level 2 - Always drop a grenade upon death
  +
|-
  +
|Level 3 - The effects of Level 2, or drop an active Medal Kickback grenade if one is available
  +
|-
  +
|style="text-align:center;" rowspan="3"|[[Bargain]]
  +
|Level 1 - Decrease [[Medal kickbacks|Medal Kickback]] cost by 1
  +
|style="text-align:center;" rowspan="3"|[[Three Kickback King]]
  +
|style="text-align:center;" rowspan="3"|35
  +
|-
  +
|Level 2 - Your Medal Kickback will glow gold
  +
|-
  +
|Level 3 - Decrease Medal Kickback cost by 2
  +
|-
  +
|style="text-align:center;" rowspan="3"|[[Team Safe]]
  +
|Level 1 - Explosives do not knock you down and teammates only receive 1/2 damage from your explosives.
  +
|style="text-align:center;" rowspan="3"|[[High Five]]
  +
|style="text-align:center;" rowspan="3"|45
  +
|-
  +
|Level 2 - Effects of Level 1, but teammates receive no damage from your explosives
  +
|-
  +
|Level 3 - Effects of Levels 1 and 2, and teammates will not be knocked down by your explosives.
  +
|-
  +
|style="text-align:center;"|'''For My Buddy'''
  +
|See the location of the opponent that killed your buddy until they die
  +
|style="text-align:center;"|N/A
  +
|style="text-align:center;"|20
  +
|-
  +
|style="text-align:center;"|'''Stealth Buddy'''
  +
|Fill your Medal Kickback when your buddy gets a stealth kill
  +
|style="text-align:center;"|N/A
  +
|style="text-align:center;"|30
  +
|-
  +
|style="text-align:center;"|'''Explosive Buddy'''
  +
|Get a grenade for each of your buddy's explosive kills
  +
|style="text-align:center;"|N/A
  +
|style="text-align:center;"|40
  +
|-
  +
|style="text-align:center;"|'''Extra Kickback Cost'''
  +
|Medal kickbacks cost 4 more medals to use. 150% more cash per kill.
  +
|style="text-align:center;"|N/A
  +
|style="text-align:center;"|Legacy 1
  +
|-
  +
|style="text-align:center;"|'''Small Pockets'''
  +
|You spawn with significantly less ammo. 100% more cash per kill.
  +
|style="text-align:center;"|N/A
  +
|style="text-align:center;"|Legacy 1
  +
|-
  +
|style="text-align:center;"|'''Invalid'''
  +
|You have half health. 250% more cash per kill.
  +
|style="text-align:center;"|N/A
  +
|style="text-align:center;"|Legacy 2
  +
|-
  +
|style="text-align:center;"|'''No Power Weapons'''
  +
|You can't pick up power weapons. 200% more cash per kill.
  +
|style="text-align:center;"|N/A
  +
|style="text-align:center;"|Legacy 2
  +
|}
   
=== Slot 2 ===
+
====Slot 3====
  +
A third booster is granted in competitive if one uses a character skin coupled with both that character's special long gun and pistol:
*'''Power Hunter'''
 
  +
*[[Nathan Drake|Drake]] - Drake's Skin + Drake's AK + Drake's Para 9 = Explosive Buddy
**Level 1 - See the location of Power Weapons within a short distance
 
  +
*[[Sully]] - Sully's Skin + Sully's Dragon + Sully's Arm Micro = For My Buddy
**Level 2 - The distance you see Power Weapons is increased
 
  +
*[[Elena Fisher|Elena]] - Elena's Skin + Elena's G-MAL + Elena's Raffica = Thanks Buddy
**Level 3 - The distance you see Power Weapons is increased significantly
 
  +
*[[Chloe Frazer|Chloe]] - Chloe's Skin + Chloe's M9 + Chloe's Tau = For My Buddy
*'''Daredevil'''
 
  +
*[[Katherine Marlowe|Marlowe ]] - Marlowe's Skin + Marlowe's M9 + Marlowe's Para 9 = Sugar Buddy
**Level 1 - Taunt over an opponents body to receive ammo.
 
  +
*[[Talbot]] - Talbot's Skin + Talbot's FAL-SS + Talbot's Arm Micro = Stealth Buddy
**Level 2 - Taunt over an opponents body to receive a grenade.
 
  +
*[[Rameses]] - Rameses' Skin + Rameses' KAL-7 + Rameses' Raffica = Booty Buddy
**Level 3 - Taunt over an opponents body to receive more ammo.
 
*'''Kickback Endurance'''
 
**Level 1 - Increase Medal Kickback duration by a short length of time
 
**Level 2 - The amount of time added is increased
 
**Level 3 - The amount of time added is increased significantly
 
*'''Monkey Man'''
 
**'''​'''Level 1 - Move faster while climbing
 
**Level 2 - Climb speed is increased
 
**Level 3 - Climb speed is increased significantly
 
*'''Treasure Hunter'''
 
**Level 1 - You have a better chance to receive treasures from chests
 
**Level 2 - The chance you receive a treasure is increased
 
**Level 3 - The chance to receive a treasure is increased significantly
 
*'''Deposit'''
 
**Level 1 - You receive more money from medals
 
**Level 2 - The money received is increased
 
**Level 3 - The money received is increased significantly
 
   
  +
===Co-op===
  +
====Slot 1====
  +
{|class="wikitable"
  +
!Booster
  +
!Effects
  +
!Upgrade
  +
|-
  +
|style="text-align:center;" rowspan="3"|'''Endurance'''
  +
|Level 1 - Decrease sprint recovery time
  +
|style="text-align:center;" rowspan="3"|[[Punch Out]]
  +
|-
  +
|Level 2 - The effects of Level 1 with increased sprint duration
  +
|-
  +
|Level 3 - Sprint recovery time is decreased further
  +
|-
  +
|style="text-align:center;" rowspan="3"|'''Beast Mode'''
  +
|​Level 1 - Move faster with heavy objects
  +
|style="text-align:center;" rowspan="3"|[[Wild West]]
  +
|-
  +
|Level 2 - The speed you move with heavy objects is increased
  +
|-
  +
|Level 3 - The speed you move with heavy objects is increased significantly
  +
|-
  +
|style="text-align:center;" rowspan="3"|'''Scoped In'''
   
  +
|​Level 1 - Reduce pain wobble while scoped in by 20%
*'''Back in the Saddle'''
 
  +
|style="text-align:center;" rowspan="3"|[[Dead Eye]]
**Level 1 - Respawn time reduced by 2 seconds.
 
  +
|-
**Level 2 - Respawn time reduced by 3 seconds.
 
**Level 3 - Respawn time reduced by 4 seconds.
+
|Level 2 - Reduce pain wobble while scoped in by 50%
  +
|-
*'''Ammo Award'''
 
  +
|Level 3 - No Pain wobble while scoped in
**Level 1 - Receive ammo for every [[Commando]] or [[Gunslinger]] medal you earn.
 
  +
|-
**Level 2 - The ammo you receive is increased
 
  +
|style="text-align:center;" rowspan="3"|'''Fleet Foot'''
**Level 3 - The ammo you receive is increased significantly
 
  +
|Level 1 - Move faster while aiming
*'''Revenge'''
 
  +
|style="text-align:center;" rowspan="3"|[[Long Gun Fever]]
**Level 1 - Drop live grenade upon death if you are carrying one when you die.
 
  +
|-
**Level 2 - Always drop a grenade upon death.
 
  +
|Level 2 - Move even Faster while aiming
**Level 3 - The effects of Level 2, or drop an active Medal Kickback grenade if one is available<span id="cke_bm_377E" style="display: none; "> </span>
 
  +
|-
*'''Bargain'''
 
  +
|Level 3 - Speed while aiming is significantly increased.
**Level 1 - [[Medal kickbacks|Medal Kickback]] cost by 1.
 
  +
|-
**Level 2 - Your Medal Kickback will glow gold.
 
  +
|style="text-align:center;" rowspan="3"|'''Regeneration'''
**Level 3 - Decrease Medal Kickback cost by 2.
 
  +
|​Level 1 - Recover from wounds faster
*'''Team Safe'''
 
  +
|style="text-align:center;" rowspan="3"|[[Medic]]
**Level 1 - Explosives do not knock you down and teammates only receive 1/2 damage from your explosives.
 
  +
|-
**Level 2 -
 
**Level 3 -
+
|Level 2 - Recovery speed is increased
  +
|-
*'''For My Buddy''' - See the location of the opponent that killed your buddy until they die<ref>http://ca.kotaku.com/5792872/hands-on-with-uncharted-3s-three-team-deathmatch-and-free-for-all-killfests</ref>.
 
  +
|Level 3 - Recovery speed is increased significantly
*'''Stealth Buddy''' - Fill your Medal Kickback when your buddy gets a stealth kill
 
  +
|-
*'''Explosive Buddy''' - Get a grenade for each of your buddy's explosive kills.
 
  +
|style="text-align:center;" rowspan="3"|'''Explosive Expert'''
  +
|Level 1 - Start every match with an additional grenade slot
  +
|style="text-align:center;" rowspan="3"|Mad Bomber
  +
|-
  +
|Level 2 - The effects of Level 1, and spawn with an additional grenade when killed by one
  +
|-
  +
|Level 3 - The effects of Level 2, and another additional grenade slot
  +
|}
   
== Co-op ==
+
====Slot 2====
  +
{|class="wikitable"
=== Booster Slot 1 ===
 
  +
!Booster
 
  +
!Effects
*'''Endurance'''
 
  +
!Upgrade
**​Level 1 - Decrease sprint recovery time
 
  +
|-
**Level 2 - The effects of Level 1 with increased sprint duration
 
  +
|style="text-align:center;" rowspan="3"|'''Monkey Man'''
**Level 3 - Sprint recovery time is decreased further
 
  +
|Level 1 - Move faster while climbing
*'''Beast Mode'''
 
  +
|style="text-align:center;" rowspan="3"|[[Tricky Boy]]
**​Level 1 - Move faster with heavy objects
 
  +
|-
**Level 2 - The speed you move with heavy objects is increased
 
**Level 3 - The speed you move with heavy objects is increased significantly
+
|Level 2 - Climb speed is increased
  +
|-
*'''Scoped In'''
 
  +
|Level 3 - Climb speed is increased significantly
**​Level 1 - Reduce pain wobble while scoped in by 20%
 
  +
|-
**Level 2 -
 
  +
|style="text-align:center;" rowspan="3"|'''Kickback Endurance'''
**Level 3 -
 
  +
|Level 1 - Increase Medal Kickback duration by a short length of time
*'''Fleet Foot'''
 
  +
|style="text-align:center;" rowspan="3"|[[Hot Potato]]
**​Level 1 - Move faster while aiming
 
  +
|-
**Level 2 -
 
  +
|Level 2 - The amount of time added is increased
**Level 3 -
 
  +
|-
*'''Regeneration'''
 
  +
|Level 3 - The amount of time added is increased significantly
**​Level 1 - Recover from wounds faster
 
  +
|-
**Level 2 - Recovery speed is increased
 
  +
|style="text-align:center;" rowspan="3"|'''Back in the Saddle'''
**Level 3 - Recovery speed is increased significantly
 
  +
|Level 1 - Respawn time reduced by 2 seconds
*'''Explosive Expert'''
 
  +
|style="text-align:center;" rowspan="3"|[[If It Bleeds...]]
**​Level 1 - Start every match with an additional grenade slot
 
  +
|-
**Level 2 -
 
  +
|Level 2 - Respawn time reduced by 4 seconds
**Level 3 -
 
  +
|-
 
  +
|Level 3 - Respawn time reduced by 6 seconds
=== Booster Slot 2 ===
 
  +
|-
*'''Monkey Man'''
 
  +
|style="text-align:center;" rowspan="3"|'''Overstock'''
**Level 1 - Move faster while climbing
 
**Level 2 - Climb speed is increased
+
|Level 1 - Medal Kickback limit increased by 3
  +
|style="text-align:center;" rowspan="3"|[[Covert Ops]]
**Level 3 - Climb speed is increased significantly
 
  +
|-
*'''Kickback Endurance'''
 
**Level 1 - Increase Medal Kickback duration by a short length of time
+
|Level 2 - Medal Kickback limit increased by 4
  +
|-
**Level 2 - The amount of time added is increased
 
  +
|Level 3 - Medal Kickback limit increased by 6
**Level 3 - The amount of time added is increased significantly
 
  +
|-
*'''Back in the Saddle'''
 
  +
|style="text-align:center;" rowspan="3"|'''Bargain'''
**Level 1 - Respawn time reduced by 2 seconds
 
  +
|Level 1 - Decrease [[Medal kickbacks|Medal Kickback]] cost by 1
**Level 2 - Respawn time reduced by 4 seconds
 
  +
|style="text-align:center;" rowspan="3"|In The Soft Spot
**Level 3 - Respawn time reduced by 6 seconds
 
  +
|-
*'''Overstock'''
 
**Level 1 - Medal Kickback limit increased by 3
+
|Level 2 - The effects of Level 1 and your Medal Kickback will glow gold
  +
|-
**Level 2 - Medal Kickback limit increased by 4
 
**Level 3 - Medal Kickback limit increased by 6
+
|Level 3 - Decrease Medal Kickback cost by 2
  +
|-
*'''Bargain'''
 
  +
|style="text-align:center;" rowspan="3"|'''Team Safe'''
**Level 1 - Decrease [[Medal kickbacks|Medal Kickback]] cost by 1
 
**Level 2 - The effects of Level 1 and always show the color gold when activating a kickback
+
|Level 1 - Explosives do not knock you down and teammates only receive half damage from your explosives
  +
|style="text-align:center;" rowspan="3"|[[Let 'Em Go]]
**Level 3 - The decrease in Medal Kickback costs is changed to 2
 
  +
|-
*'''Team Safe'''
 
**Level 1 - Explosives do not knock you down and teammates only receive half damage from your explosives
+
|Level 2 - The effects of Level 1, and teammates do not receive damage from your explosives
  +
|-
**Level 2 -
 
  +
|Level 3 - The effects of Level 2, and teammates do not get knocked down from your explosives
**Level 3 -
 
  +
|-
*'''Ammo Award'''
 
  +
|style="text-align:center;" rowspan="3"|'''Ammo Award'''
**Level 1 - Receive additional ammo for evey Long Gun Fever or Wild West medal you get
 
**Level 2 - The ammo you receive is increased
+
|Level 1 - Receive ammo for every Long Gun Fever or Wild West medal you get
  +
|style="text-align:center;" rowspan="3"|[[Head Cracker]]
**Level 3 - The ammo you receive is increased significantly
 
  +
|-
 
  +
|Level 2 - The ammo you receive is increased
== References ==
 
  +
|-
{{Reflist}}
 
  +
|Level 3 - The ammo you receive is increased significantly
  +
|}
 
[[Category:Uncharted 3]]
 
[[Category:Uncharted 3]]
 
[[Category:Uncharted 3 multiplayer]]
 
[[Category:Uncharted 3 multiplayer]]

Revision as of 02:55, 21 February 2016

Boosters are a means of gaining an advantage in the multiplayer mode of Uncharted 3: Drake's Deception.

Overview

The booster system has had a few additions from its Uncharted 2: Among Thieves counterpart. This time around, boosters are able to be leveled up and with each level its effect will be enhanced. The way to level up boosters are by getting medals related to its effect, every booster can only be leveled up three times, with their levels being called Bronze (default), Silver and Gold. Each level increases the amount of medals to be gotten, or in some cases it can change the medal needed.

List of boosters

Competitive

Slot 1

Booster Effects Upgrade Rank
Come Here
Bch
Level 1 - See the enemy that killed you if they're within a short distance until they die Retaliation 1
Level 2 - The distance you can see your opponent is increased
Level 3 - The distance you can see your opponent is increased significantly
Endurance
Endurance
Level 1 - Decrease sprint recovery time Sunday Stroll/Marathon Runner 1
Level 2 - The effects of Level 1 with increased sprint duration
Level 3 - Sprint recovery time is decreased further
Beast Mode
File:Bbm.png
Level 1 - Move faster with heavy objects Captured 6
Level 2 - The speed you move with heavy objects is increased
Level 3 - The speed you move with heavy objects is increased significantly
Let Me See
Blms
Level 1 - After two or more deaths with no kills you see all opponents for a short time Avenger 6
Level 2 - The duration for which you see opponents is increased
Level 3 - The duration for which you see opponents is increased significantly
Scoped In
Bsi
​Level 1 - Reduced pain wobble while scoped in The Long Ranger 10
Level 2 - Pain wobble is reduced further
Level 3 - No pain wobble while scoped in
Cloaked
Cloaked
Level 1 - Opponents will not see your player arrow and you are difficult to hear Assassin 10
Level 2 - You become even more difficult to hear.
Level 3 - You make no sound while moving and also become immune to Disruption
Regeneration
Bregen
Level 1 - Recover from wounds faster Lucky... 15

slot 2

Level 2 - Recovery speed is increased
Level 3 - Recovery speed is increased significantly
Fleet Foot
Bff
Level 1 - Move faster while aiming Commando 15
Level 2 - The speed you move while aiming is increased
Level 3 - The speed you move while aiming is increased significantly
Explosive Shell Expert
Bese
Level 1 - Any M32-Hammer you use comes with one extra round. Fire In The Hole 25
Level 2 - Any RPG-7 & M32-Hammer you use comes with one extra round.
Level 3 - The amount of additional M32-Hammer ammo increased to 2.
Explosive Expert
Bee
Level 1 - Start every match with an additional grenade slot Frag 'Em 35
Level 2 - The effects of Level 1 and spawn with an additional grenade when killed with one
Level 3 - Start every match with two extra grenade slots and spawn with an additional grenade when killed by one.
Weapon Expert
Weapon Expert
Level 1 - Add one additional MOD slot to all pistols. Gunslinger/Triple Threat 45
Level 2 - Effects of Level 1 and switching between sidearm and long gun is Faster
Level 3 - Effects of Levels 1 and 2 as well as one additional MOD slot to long guns.
Sugar Buddy Receive a quarter of the cash your buddy earns N/A 20
Booty Buddy Get rewards from chests when your buddy does N/A 30
Thanks Buddy Get a medal for every 3 your buddy earns N/A 40
Out of Breath Sprint recovery time and duration is slower. 100% more cash per kill N/A Legacy 1
Flat Footed Move significantly slower while aiming. 150% more cash per kill N/A Legacy 1
Slow Healing Health regeneration is significantly slowed. 100% more cash per kill N/A Legacy 2
Fewer Grenades Ability to carry grenades is reduced. 200% more cash per kill N/A Legacy 2

Slot 2

Booster Effects Upgrade Rank
Power Hunter Level 1 - See the location of Power Weapons within a short distance Power Killer 1
Level 2 - The distance you see Power Weapons is increased
Level 3 - The distance you see Power Weapons is increased significantly
Daredevil Level 1 - Taunt over an opponent's body to receive ammo In Your Face 1
Level 2 - The effects of Level 1 and receive a grenade
Level 3 - The effects of Level 2 and receive even more ammo
Kickback Endurance Level 1 - Increase Medal Kickback duration by a short length of time Three Kickback King 6
Level 2 - The amount of time added is increased
Level 3 - The amount of time added is increased significantly
Monkey Man Level 1 - Move faster while climbing Pull Down 6
Level 2 - Climb speed is increased
Level 3 - Climb speed is increased significantly
Treasure Hunter Level 1 - You have a better chance to receive treasures from chests Acquisitions 10
Level 2 - The chance you receive a treasure from kills is increased
Level 3 - The chance to receive a treasure from anywhere is increased significantly
Deposit Level 1 - You receive more money from medals Expansionist 10
Level 2 - The money received is increased
Level 3 - The money received is increased significantly
Back in the Saddle Level 1 - Respawn time reduced by 2 seconds Three Medal Pickup 15
Level 2 - Respawn time reduced by 3 seconds
Level 3 - Respawn time reduced by 4 seconds
Ammo Award Level 1 - Receive ammo for every Commando or Gunslinger medal you earn. Streak 15
Level 2 - The ammo you receive is increased
Level 3 - The ammo you receive is increased significantly
Revenge Level 1 - Drop live grenade upon death if you are carrying one when you die Afterlife 25
Level 2 - Always drop a grenade upon death
Level 3 - The effects of Level 2, or drop an active Medal Kickback grenade if one is available
Bargain Level 1 - Decrease Medal Kickback cost by 1 Three Kickback King 35
Level 2 - Your Medal Kickback will glow gold
Level 3 - Decrease Medal Kickback cost by 2
Team Safe Level 1 - Explosives do not knock you down and teammates only receive 1/2 damage from your explosives. High Five 45
Level 2 - Effects of Level 1, but teammates receive no damage from your explosives
Level 3 - Effects of Levels 1 and 2, and teammates will not be knocked down by your explosives.
For My Buddy See the location of the opponent that killed your buddy until they die N/A 20
Stealth Buddy Fill your Medal Kickback when your buddy gets a stealth kill N/A 30
Explosive Buddy Get a grenade for each of your buddy's explosive kills N/A 40
Extra Kickback Cost Medal kickbacks cost 4 more medals to use. 150% more cash per kill. N/A Legacy 1
Small Pockets You spawn with significantly less ammo. 100% more cash per kill. N/A Legacy 1
Invalid You have half health. 250% more cash per kill. N/A Legacy 2
No Power Weapons You can't pick up power weapons. 200% more cash per kill. N/A Legacy 2

Slot 3

A third booster is granted in competitive if one uses a character skin coupled with both that character's special long gun and pistol:

  • Drake - Drake's Skin + Drake's AK + Drake's Para 9 = Explosive Buddy
  • Sully - Sully's Skin + Sully's Dragon + Sully's Arm Micro = For My Buddy
  • Elena - Elena's Skin + Elena's G-MAL + Elena's Raffica = Thanks Buddy
  • Chloe - Chloe's Skin + Chloe's M9 + Chloe's Tau = For My Buddy
  • Marlowe - Marlowe's Skin + Marlowe's M9 + Marlowe's Para 9 = Sugar Buddy
  • Talbot - Talbot's Skin + Talbot's FAL-SS + Talbot's Arm Micro = Stealth Buddy
  • Rameses - Rameses' Skin + Rameses' KAL-7 + Rameses' Raffica = Booty Buddy

Co-op

Slot 1

Booster Effects Upgrade
Endurance Level 1 - Decrease sprint recovery time Punch Out
Level 2 - The effects of Level 1 with increased sprint duration
Level 3 - Sprint recovery time is decreased further
Beast Mode ​Level 1 - Move faster with heavy objects Wild West
Level 2 - The speed you move with heavy objects is increased
Level 3 - The speed you move with heavy objects is increased significantly
Scoped In ​Level 1 - Reduce pain wobble while scoped in by 20% Dead Eye
Level 2 - Reduce pain wobble while scoped in by 50%
Level 3 - No Pain wobble while scoped in
Fleet Foot Level 1 - Move faster while aiming Long Gun Fever
Level 2 - Move even Faster while aiming
Level 3 - Speed while aiming is significantly increased.
Regeneration ​Level 1 - Recover from wounds faster Medic
Level 2 - Recovery speed is increased
Level 3 - Recovery speed is increased significantly
Explosive Expert Level 1 - Start every match with an additional grenade slot Mad Bomber
Level 2 - The effects of Level 1, and spawn with an additional grenade when killed by one
Level 3 - The effects of Level 2, and another additional grenade slot

Slot 2

Booster Effects Upgrade
Monkey Man Level 1 - Move faster while climbing Tricky Boy
Level 2 - Climb speed is increased
Level 3 - Climb speed is increased significantly
Kickback Endurance Level 1 - Increase Medal Kickback duration by a short length of time Hot Potato
Level 2 - The amount of time added is increased
Level 3 - The amount of time added is increased significantly
Back in the Saddle Level 1 - Respawn time reduced by 2 seconds If It Bleeds...
Level 2 - Respawn time reduced by 4 seconds
Level 3 - Respawn time reduced by 6 seconds
Overstock Level 1 - Medal Kickback limit increased by 3 Covert Ops
Level 2 - Medal Kickback limit increased by 4
Level 3 - Medal Kickback limit increased by 6
Bargain Level 1 - Decrease Medal Kickback cost by 1 In The Soft Spot
Level 2 - The effects of Level 1 and your Medal Kickback will glow gold
Level 3 - Decrease Medal Kickback cost by 2
Team Safe Level 1 - Explosives do not knock you down and teammates only receive half damage from your explosives Let 'Em Go
Level 2 - The effects of Level 1, and teammates do not receive damage from your explosives
Level 3 - The effects of Level 2, and teammates do not get knocked down from your explosives
Ammo Award Level 1 - Receive ammo for every Long Gun Fever or Wild West medal you get Head Cracker
Level 2 - The ammo you receive is increased
Level 3 - The ammo you receive is increased significantly