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"Ok, Land of the Dead... Here we go."
— Nate when he enters into the Land of the Dead
Uncharted: Drake's Fortune Walkthrough
Going Underground
Going Underground
Collectibles

Treasures

6

Chronology

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Chapter 15 - On the Trail of the Treasure

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Chapter 13 - Sanctuary?

"Going Underground" is the fourteenth chapter of Uncharted: Drake's Fortune.

Synopsis

Nate makes his way through the underground catacombs, fighting off several mercenaries. He makes his way into the monastery chapel, and engages in a large firefight, before finding a secret door and heading back down.

Eventually, he reaches a grating beneath a small mausoleum where Gabriel Roman and Atoq Navarro are arguing with Eddy Raja. Raja tells them that his men are being massacred, not just by Drake, but by something else and claims that the island is cursed. Roman dismisses him as a superstitious idiot, and tells him that their contract is over, and that Eddy will not receive a share of the treasure. Eddy pulls his gun on Roman, only to be stopped by Navarro. After this, Eddy leaves, cursing while Roman throws his cigar down the grating, unaware it had hit Drake's forehead.

Roman asks Navarro why he hired Raja in the first place, to which Navarro replies, "You wanted someone cheap." Roman tells Navarro he better get what he's paying for from him, and that "this treasure of yours" had better be worth it. Navarro assures him that "El Dorado is worth more than you can possibly imagine."

After overhearing their conversation, Nathan continues on through the catacombs, and soon finds a door that leads him back outside.

Walkthrough

The Land of the Dead

Make your way down the stairs, then take a right at the end of the room and climb up. To cross the chasm, you have to cling to the edge, and make your way around the outside of the pit. Just keep shimming along until you finally get to the end, and then prepare for a firefight.

The are four guys, one with a Desert-5, one with a SAS-12, one with a M4 and one with a 92FS-9mm. There's also a M4 reload propped up on the boxes. Depending on the difficulty, they may try to flank you, but your best bet should be the first pillar in front of you when you come up the stairs. Put it between you and the mercenaries and pick them off. On Crushing, be careful to not let the guy with the SAS-12 get to close, and always duck back into cover if you're taking too much damage. In general, it's a good idea to keep track of where they all are. There's only four, so that shouldn't be too hard.

Major battle: inside the church

Go to the crank in the back of the room and hoist the gate on the stairs up and then head through it. You will enter into the large church sanctuary. Get ready for another big firefight.

There are five guys here. They all have the usual armament, some pistols and some M4's, while there are two guys with Desert-5s in the back. Carefully take them all out from cover at the pillars where you came in. Don't head too close to the other side yet, as that will spawn the second wave.

When you first enter, they don't notice you, so try to get in at least one head shot if you can. Otherwise, try to kill one guy, preferably the one closest to you, before they begin shooting back. If you can, try to leave the two Desert-5 wielding mercenaries for last, so you can roll around a bit and reload with the dropped weapons of the enemies, or the ones lying around if you need to. When you take out four guys, a guy with a shotgun will pop in. Once they're all down, you'll need to actually move forward to get the second wave to appear, as mindbogglingly stupid and annoying as that sounds. The best way to do this is walk down the left side of the chapel, until you reach the wooden bench right before the fallen chandelier. Carefully walk around it on the left side, closest to the wall, just a little bit, then sprint all the way back to the pillars where you came in. Hopefully, it'll take them awhile to start shooting so you should be safe. If no one appears (you should wait a little bit to be sure), just try it again, going a little further.

The second wave will be another three guys and they will still have the same weapons, with one, of course, wielding a shotgun. Try not to die, and quickly rush back to the pillars where you came in, ducking to cover if you need to. On Crushing, they will be bolder in approaching you, so you really need to watch it. Again, try to keep track of them all and prevent them from surrounding you by taking out any guys who get too close. Otherwise, just take them out one at a time at your leisure. It's a hard fight, and all you can really do if just try to take your time and try to avoid being shot up too much.

Back underground

Now pick up any ammo you need and head to where the two guys with the Desert-5s were. Go up to one of the bells on either your left or right, and check out Drake's Diary. If you can't tell what the diary means, you just have to shoot the two bells in relatively quick succession. It's not too hard, and a secret door will open when you succeed. Head through the door and down the ladder, and, yeah, watch out for another firefight. Though this should be easier. They will pop up beyond the second arch, in a slightly larger room. There are two guys, both with M4s. Take them out from the second archway, the one leading into the room they're in. The room after that has another three guys, this time one with a 92FS and two with M4s. There are two that will take aim at you once you reach the entrance to the room, but the third, a mercenary with a M4, will wait until you enter, so be careful. Once they're down, head through where the third one was.

Climb up, then enter the large cavern with the huge drop. Just jump to either platform and then jump to the third one, though it is easier to jump from the one directly across from the entrance. Climb up, jump over, walk up the stairs and watch the cutscene. Go through the next arch, then carefully drop to the outcrop slightly below you and jump across. Walk down the stairs and continue following the path until you reach a crank. Turn it and walk out the door.

Treasures

Number Treasure Location
1 Golden Inca Vessel This treasure is found at the very beginning of the chapter. Head down the stairs and make a right immediately upon entering the room.
2 Golden Skull You'll find this item in the waterfall after the previous treasure.You'll have to pass the platforming section first before being able to reach the waterfall.
3 Silver Snuff Box This one is easy to get; you can grab it as soon as you emerge from the previous section through the trap door in the ground. It's in the corner behind the trap door.
4 Silver Spanish Goblet After dropping down from the ladder, this fancy cup can be found behind a huge square-shaped sarcophagus.
5 Silver Ingot This treasure is found in the section after viewing the cutscene with the villains. Jump across the gap and drop down off the platform to the other side to get it. If you look on the back of it, you will see the Naughty Dog dog paw symbol.
6 Gold and Ruby Inca Mask This little trinket is at the very end of this chapter, where you need to turn a chain wheel to open the wooden door to the outside. The room is extremely small so it's easy to find this treasure.

Trophy opportunities

Trophy How to obtain
Senior Fortune Hunter If you've gotten all the treasures so far, you should get this reward.
50 Kills: 92FS-9mm You'll be using this weapon and the M4 a lot in this level, so you may get this trophy.
50 Kills: M4 The M4 also pops up a lot in this level.
50 Kills: SAS-12 The SAS-12 pops up, but not as often.

Trivia

  • When you are crossing the chasm, there is a particular spot. If you hang from there, it glitches, sending you back to a ledge in the room with the Golden Inca Vessel.

Gallery

Video

Uncharted - Drake's Fortune - Walktrough - Chapter 14 - Going Underground

Uncharted - Drake's Fortune - Walktrough - Chapter 14 - Going Underground