- "What is this place?"
- — Elena, as they enter the vault
|Uncharted: Drake's Fortune Walkthrough|
|The Treasure Vault|
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"The Treasure Vault" is the sixteenth chapter of Uncharted: Drake's Fortune.
Nate and Elena arrive in the treasure vault, a labyrinth of walkways, stairs and dead ends. Nate notices that several roman numerals have been engraved into metal plates and set into the ground, each one bearing a directional arrow. Following the roman numerals scrawled on the corner of Francis Drake's map (II, V, VII), he navigates through the vault, along the way glimpsing strange human-like forms running in the distance.
As he and Elena progress, Eddy Raja, accompanied by several of his pirates, blast through a door at the back of the vault. Eddy tells Nate that the "last man alive gets the gold," before ordering his men to kill him and Elena. Nate and Elena fight their way through the pirates, moving upwards as they advance. They eventually find themselves in a small room at the top of the vault, where they find the corpse of Sir Francis Drake.
I. Explore the vault
Head through the tunnel, and you'll come out into the large labyrinth of stairs and roman numerals that is the treasure vault. The key to getting through this vault is following the roman numerals (II, V, VII) sketched on the corner of Drake's map. Press SELECT to bring it up when the icon is shown.
You will spot II with an arrow on the floor as you enter the room a little further. From there, follow the arrow and jump down to the center of the room. Up the stairs is a V with an arrow as well. Follow that path around, and you will be led to some handholds and another V arrow. Climb up and take the stairs, which will lead you to a large lever. Continuously tap to activate it. This will cause a bunch of gears to start moving, which Elena points out. Climb the chain that moved closer to a platform. Leap to the handhold on the right and pull yourself up to the platform. Watch out ahead for the deadly spiked lantern rocking back and forth. Follow the II sign and jump onto the stairs here. Once you reach the top, leap across the gap, then shimmy across the ledge to avoid the swinging lanterns. Take the wooden walkway to the right, then take the steps to reach another II arrow, which directs you towards some more steps. This marks a checkpoint, that way you won't have to at least restart at the first chain you climbed.
This path is laden with deadly swinging lanterns. Time your moves carefully to make it past them safely. Nate will come onto a small, unstable wooden platform. It will give out, so prepare to tap that 'O' button. From where you land, cut through the corner to reach the VII sign. Dodge the two lanterns, then drop down and leap across until you reach a big wooden structure. Just step inside the box and it will drop you down, then a window above you will open, which is where you need to go according to the V sign. You will need to climb through that window to reach the other side of the gate that Elena is waiting for you to open. To your right is a black chain hanging down the wall. Ascend the chain, then head left up above. Head inside the elevator contraption, then it will drop down, opening up the gate and lowering the bridge.
I. Enemy encounter
Follow the II to the left of the hall. Move in that direction, and you will be confronted by Eddy's pirates. Strangely, the little rickety fence will provide adequate cover for you, and you can shoot these guys across the gap. The newer weapons you find in the game (92FS and the M4) are much more powerful against these goons, so stick with those firearms. Once you go up the small stairs, watch out for the grenade launching goons on the left. Use the beams here as cover to pick them off.
You will spot the II arrow where the grenade men were. Follow it, and jump to the platform to enter into a small room. Exit through the door where the V arrow is. You will then be ambushed again by more goons and another grenade launcher. Pick off the grenade launcher first, then take out the others on the walkway above. Climb the ladder up to where the winch is. There is another grenade launcher far away. If you have an M79, then he shouldn't be a problem. Activate the winch to lower the ladder, then climb up to the wooden walkway. Head down the next set of stairs and take out the last two goons in the area. Head down the stairs to your right and head up the walkway, which will lead you to the heart of the vault and the next chapter.
|1||Silver Cup and Cover||To get this first one, follow the right path from where you first entered the vault. Follow the arrows: V, then ignore II, then follow IV up the stairs, and then follow I to the end of the path.|
|2||Jeweled Silver Brooch||This one can be found when you reach the second swinging lantern (the one swinging in front of the IV sign). When you reach the top of the stairs before the lantern, stop and turn left to face the III sign on the pillar. Aim yourself diagonally so that you jump just to the left of the pillar. With a successful leap, you can claim your prize at the end of the drawbridge.|
|3||Gold Snuff Box||To find this one, head to the area where there's a I and VII sign around the rusted iron gate. Go to the part of the railing beside the broken section and press forward+X to climb over and hang on it. Now jump backward to the platform where the snuff box is. If you don't want to die getting off the platform, then do a running jump onto the protruding block, which is underneath the part of the railing you originally jumped from.|