The adventure mode is extremely similar to Co-op Objective from Uncharted 2: Among Thieves - two to three players must complete objectives while battling enemy AI. Unlike Uncharted 2, which featured individual levels unrelated to each other, Uncharted 3's Co-op Adventure mode contains a loosely-connected, linear narrative side story that takes players to environments from Uncharted: Drake's Fortune, Uncharted 2, and Uncharted 3 as Drake and the gang hunt down yet another elusive treasure.
Lazarevic, Flynn and Eddy travel to the Fortress to retrieve the statue of Janus's head and in search of Drake, who Eddy is itching to kill. The three fight through the fort until they reach a wall that they must blow open with an RPG. They then enter a room with 2 unarmed grunts in terror, saying the island is cursed. The 3 press for info, but they get nothing and Lazarevic orders to execute them. After a gunfight, Eddy shouts on an intercom that all the pirates are terrible, and the pirates then quickly arrive in armoured trucks equipped with turrets. They blow the trucks up and enter a courtyard. They must place 2 idols to open a door. After doing so, they enter another courtyard where they must do the same. They venture into the depths of the fort to find it infested with Djinn. After defeating all the Djinn, they find the head of Janus. Eddy still wants to kill Drake, but Lazarevic smugly says Drake will come to them now.
Nate, Chloe and Sully arrive at Lazarevic's camp in Borneo. Lt Draza appears above them, ordering a light armored soldier to get a container ready for Mr. Lazarevic. The three of them did not bring guns as they didn't expect anyone to be there, so after Draza disappears they steal guns from patrolling soldiers. After clearing the area, one of three breaks open a containers. Inside, they find one fourth of a carved stone tablet. After fighting through the camp and acquiring the other three pieces, Lt Draza appears with a dragon sniper rifle. After taking down Draza and his guards, the trio piece together the four pieces. Sully notes that there is a priceless statue similar to the tablet in the Vatican. Drake isn't sure exactly, but tells the others they're heading to London to find out.
Nate, Sully and Cutter arrive deep within Katherine Marlowe's base. Cutter mentions a surprise to speed things up, but Nate states firmly that he wants to get in and get out, no shooting. A few seconds later, however, agents smoke bomb in. After clearing the room, Cutter plants C4 charges on a weak wall blocking their path. The trio race to cover, but the C4 fails to detonate, much to Cutter's disappointment. Instead, an RPG-7 is used to blow the wall away. While they are squeezing through the gap beyond the destroyed wall, however, the beeping of Cutter's C4 is heard. They just get through before the ceiling collapses behind them. When they reach the secret library, Nate rips a page out of Marlowe's book, explaining it would lead them to the monastery. Smoke bombs are thrown in, and Marlowe's agents drop down. After defeating the agents, the trio begin to make their way up to the surface. They push a small carriage up the train tracks in order to access North Atwood Station. After charging outside, they are greeted by a swarm of agents, including a tank and M32-Hammer wielding enemy. After the tank is destroyed, Chloe pulls up in her van. The three men get in, and the van speeds away.
Elena, Sully and Chloe awake to find themselves tied to wooden posts deep within the monastery on the island from Uncharted: Drake's Fortune. Elena soon realises Nate is missing, and a pirate states he is dead. After breaking free, the trio fight their way into the church, where they discover Nate trapped beneath a small trapdoor. After rescuing him, they leave the church. Outside, Nate is hit in the leg by a sniper, but tells the others they need to get to the statue in the center of the courtyard. Once he is carried to the statue, he explains that he must examine the statue to get the clues he needs. RPG wielding pirates soon appear, however, and attempt to destroy the statue. Upon defeating the pirates, Nate signals Cutter's chopper. Cutter arrives shortly after, and Nate is bundled into the helicopter.
Elena, Sully and Nate (who has now recovered from his leg injury) arrive at the Syrian castle. Nate shows the two of them the circular object he acquired from the Monastery, telling them it would reveal a clue somewhere here in the castle. He guesses it could be the tower on the opposite side of the castle, which has an enemy helicopter circling it. The trio fight their way through a corridor, before being attacked by a helicopter as they attempt to open a door. They plunge into a sewer like room beneath the castle, escaping the helicopter. They swim and climb to safety, finding themselves within another courtyard, just below the tower. Nate realises that he must put the circular object on a large symbol in the ground. He does this, causing a puzzle to be activated. In order to access the tower, the trio place four idols on four different blocks. Upon reaching the fourth idol, however, a large agent, known as the Brute, steals it and attacks them with his PAK-80. After he is killed, the final idol is placed and the trio can scale the wall of the tower. They reach it, and find the statue they were looking for. Before they can grab it, however, two enemy helicopters appear. In a short battle of RPG vs machine gun, the helicopters are destroyed and the heroes finally get the statue. They soon realise it is only half, however. Nate knows Lazarevic has the other half, and they set out to steal it.
Nate, Cutter and Sully arrive at the Yemen airfield. They soon spot Harry Flynn, Eddy Raja and Lazarevic by a cargo plane. Nate finds this weird, calling it 'some kind of twisted reunion.' They have the other half of the statue, however, and Nate, Cutter and Sully fight their way through the airport until they reach them. Lazaervic wields a shotgun, Eddy uses a tau sniper and Flynn, a dragon sniper rifle. After the three of them are defeated, Nate and Sully piece the two halves together.
Medals for Co-op Adventure only Edit
|Captured||Your team captures the idol.||$500|
|Hawk Down||Shoot down a helicopter.||$250|
|Medic||Rescue 5 downed teammates.||$250|
|Big Bang||Kill 3 enemies with a single grenade.||$500|
|Purple Heart||Get revived 10 times in a game.||$250|
|Punch Out||Kill 5 enemies with hand-to-hand combat in a single Co-op game.||$250|
|Let 'Em Go||Kill an enemy who is choking a teammate.||$250|
|Covert Ops||Kill 3 enemies using stealth.||$500|
|Heat Seeker||Kill 3 enemies with a single rocket.||$500|
|Master Chef||Kill 3 enemies by exploding one propane tank.||$750|
|Road Rage||Kill an enemy by blowing up a car.||$500|
|Dead Eye||Kill 3 enemies quickly with the sniper rifle.||$250|
|Gift Giver||Assist in killing 10 enemies.||$250|
|Long Fun Fever||Get 5 kills with any long gun.||$250|
|Wild West||Get 5 kills with any pistol.||$250|
|Head Cracker||Kill 5 enemies with head shots.||$500|
|Tricky Boy||Get 5 kills with pistols or grenades while hanging.||$250|
|Gate Keeper||Kill a Co-op boss.||$250|
|If It Bleeds...||Kill a Brute.||$500|
|Hot Potato||Make 2 enemies drop a grenade by shooting them.||$250|
|While They're Down||Kill an NPC in a knocked down state.||$250|
|In The Soft Spot||Use melee to kill 3 armored opponents who've lost their helmets.||$250|
|Mow 'Em Down||Get 10 kills with a turret.||$250|
|Return To Sender||Kill 3 enemies with thrown back grenades.||$500|
|Riot Control||Kill 5 enemies with a shield bash.||$250|
|No Look||Get 10 kills while blind-firing.||$250|
|Mad Bomber||Get 10 kills with grenades.||$250|
|Master Basher||Bash open a crate in the Co-op - Adventure - Borneo level.||$250|
|Unyielding||Push the cart all the way to the gate without stopping in the Co-op - Adventure - London Underground level.||$500|
|Knock Knock||Destroy the wall in the Co-op - Adventure - London Underground.||$250|
|Hang In There||Complete the key puzzle with enemies still alive in the Co-op - Adventure - Monastery level.||$500|
|Escape Artist||Escape and kill the captor in the Co-op - Adventure - Monastery level.||$250|
|Curator||Don't allow any RPGs to hit the statue in the Co-op - Adventure - Monastery level.||$500|
|Many Hands||Lift a statue to retrieve an idol in the Co-op - Adventure - Syria level.||$250|
|Everything In Its Place||Place an idol in the Co-op - Adventure - Syria level.||$250|
Co-op Adventure Tips and FactsEdit
- To pull down a choker, you must shoot him first then press square.
- Two sniper shots to the head can kill a heavy armored troop.
- When a choker is after you, blind fire 2-3 pistol shots at him, then strike him to kill him. However, this tactic won't be effective against an armored choker with a helmet, so it's best to remove the helmet first, then repeat the tactic stated.
- If a choker grabs your teammate you can melee him, but if your teammate gets grabbed from a distance, any firearm in the game can take them out just as quickly.
- If you don't have a Dragon Sniper on hand, the G-MAL is a suitable replacement, due to its fairly long range.
- A choker's heavy breathing can easily give him away.
- Two shots from a heavy armored troops SAS-12 can kill you.
- The G-mal is the most spawned long gun in Co-op Adventure, making it relatively easy to find.
- In crushing, it is recommended the team stays together. Doing so can make it easier to help downed teammates, as well as making covering fire more effective.
- If you happen to have a riot shield on your back on any map it will be in a cutscene.
- You can pull down a kickback boss to do so you must first aim at him the quikly grab him.
- When playing on Hard or Crushing do NOT melee an enemy near a downed teammate doing so can kill him and down you aswell.
- When you are about to go down jump doing so will allow you to use your kickback ( Works the best if you have Team Medic as your kickback )
- 2 shots from ANY shotgun ( pistole,SAS-12 and sawed-off shotgun) can tear a juggernaught,s helmet right off but the aim must be 100% on his head.
- Cluster bomb can be EXTREMELY effective against PAK-80 Brutes on any difficulty if the grenade lands right under them.