Samuel Drake, as he appears in Uncharted 4: A Thief's End.
c.1970/1971 (age 45-46)
6' 3" (1.91m)
Thief (formerly, retired)
- "A career thief with a good heart if not the greatest moral compass, Samuel Drake has spent half of his life stealing to support himself and his brother Nate. The other half was spent in a wide variety of prisons, including a long stint in Panama. Currently not behind bars and itching to get back to doing what he does best, Sam is an asset to any treasure hunting expedition - just be sure to have an ample supply of nicotine on hand."
- — Official Uncharted 4: A Thief's End bio.
Background and early life
Samuel Morgan was born to Cassandra Morgan and an unnamed father in 1970/1971. He is older than Nathan by five years. By the age of 10, his mother had succumbed to her illness/committed suicide and he and his brother Nathan were surrendered to the state by their father. This brought them to the Saint Francis Boys' Home where the nuns taught him and his brother Latin. In his time there, he developed a sense of adventure and engaged in criminal activities that later forced him to drop from the orphanage.
Adopting the name Drake
By the age of 18, he had found a job to support himself and his brother. He occasionally (and secretly) visited Nathan at the orphanage until he had enough money to purchase a motorcycle. One evening, he visited Nathan to inform him that he had found where their mother's journals had been sold. He and Nate went to the place where the journals were sold, a manor, and broke inside. The brothers found their mother's journals but were then confronted by an old woman who owns the manor. The tension was eased when Sam revealed that their mother was Cassandra Morgan, who used to work for the old woman before she died. The old woman gave Nathan their mother's journal, believing that they could finish what their mother had started. Before she could call off the police who had responded to the break in, the sickly old woman passes.
After escaping from the police, Nate realized that they couldn't go back to their lives. Sam suggested that they leave their old lives and start new ones with new identities. In honor of their mother's belief that Sir Francis Drake had heirs, he and Nate adopt "Drake" as their surname.
Sam believed that both he and Nate were destined to do great things, though he initially didn't know exactly what. He decides to dedicate his life to finishing his mother's work, and convinces Nate to join him.
Hunt for Henry Avery's treasure
Years later, Sam and Nate helped Rafe Adler attempt to track down the lost treasure of the Heist, conducted by Captain Henry Avery, which was estimated to total $400 million. In order to conduct their search, they needed to gain access to a centuries old fort in a Panamanian jail, which in the past had housed Burnes, a shipmate of Avery's.
The trio gain entry to the tower with the help of the corrupt warden, Vargas, who Rafe had bribed. Nate tells them that Vargas, knowing they're after a large sum of money after reading a note meant for Nate, demanded a cut of the loot.
Sam, Nate, and Rafe head to the laundry room to look over the cross that Nate found in Burnes' cell. The cross, instead of depicting Jesus, instead resembles the penitent thief crucified beside him, one of whom Nate had an earlier altercation with. They fight before being rescued by Vargas, who takes them to his office. He berates them for attempting to cut him out of the loop, and demands a 50% cut. However, he is talked down to 25%, as he would never get the treasure alone. Despite coming to an agreement, albeit reluctantly, Rafe kills Vargas with a shiv. Vargas manages to fire his gun, alerting the nearby guards.. Sam declares that there is a St Dismas' cathedral in Scotland, near Avery's last resting place. They go to leave but are ambushed by a gang of inmates,
Sam and the others then begin their escape plan, though now with the guards on high alert. Once they get to a high building separating them from freedom, a pole collapses from Nate's weight as he traverses the rooftops. Separated from Nate and Rafe, Sam jumps and Nate catches him. As Nate pulls his brother up, three consecutive bullets hit Sam in the back. Horrified, Nate watches as Sam coughs up blood before going limp and falling, seemingly to his death. Nate reluctantly leaves with Rafe.
Uncharted 4: A Thief's End (2016)
Sam, however, survived the gunshots and the fall. The guards took him to the infirmary, had him treated, and returned him to his cell.
After thirteen years, Sam was released once Rafe, who was still looking for Avery's treasure, found out he was still alive. After bribing the warden to let Sam free, the two worked together for two years, scouring every inch of the Saint Dismas cathedral in Scotland. Sam bided his time, making certain he had every clue that Rafe did before stealing his work out from under him and vanishing. Once he had laid the groundwork and discovered a second Saint Dismas cross up for auction via the internet, Sam went to find Nate.
Sam finds him at his place of work early one morning, shocking and delighting his sibling. After being regaled by Nate's exploits, Sam lies and tells Nate that he's in deep trouble with his former cellmate and sadistic crime lord, Hector Alcázar, who wants half of Avery's treasure in return for breaking Sam out of jail.
With a three month deadline, Sam insists that he needs his brother's help. Nate initially refuses, citing that he is retired and that Rafe has spent the last fifteen years looking and hasn't yet found it. Sam reveals that he has located the key to finding the treasure, another St Dismas cross. Nate tries to convince him to use one of his contacts, though Sam says that he only trusts Nate. Nate relents, coming out of retirement to help his brother.
They first head to the Rossi Estate in Italy, where the black market auction is being held. After infiltrating the compound and meeting up with Victor Sullivan, they discover that the cross is already up for bidding, leading them to believe the lot order has been changed. Coming to the conclusion they need to steal the cross in plain view, Sam suggests killing the lights so they may do so under cover of darkness.
In agreement, and deciding Sam should be the one to take it, the trio consult their blueprints of the estate and divvy up their responsibilities. Sam will disguise himself as a waiter in order to get close to the cross without arousing suspicion, and Nate will head to the cell tower in order to turn off the lights.
Nate pickpockets a sommelier for his key card and uses it to open an electronically locked door. He and Sam venture further into the building while Sully stays in the ballroom as a lookout. Sam and Nate sneak their way through the vents and storage rooms, ending up outside. After Nate lowers a ladder for them to climb up, a waiter walks outside for a smoke break and sees him. Sam knocks him unconscious and drags him inside to take his uniform.
As a properly disguised Sam returns to the ballroom and situates himself near the cross, Nate continues toward the power room. Eventually, the power goes out and Sam takes the cross seconds before the emergency lights kick in. Sam escapes with Sully. Along the way, they split up so that Sully can retrieve the car.
Traversing the rooftops and finding Nate under attack by armed guards, Sam tosses him a gun and tells him to meet up in the ballroom. Later, Nate makes his entrance via crashing through the window. Together, Sam and Nate fight their way through the ballroom and out the back door, jumping into the getaway car driven by Sully.
Back at their hotel, Sam breaks open the Saint Dismas cross with a hammer. Initially pretending it's empty as the first was, he then reveals a piece of rolled up parchment hidden inside. Inscribed on the paper is a picture of a tombstone and a Latin phrase. Realizing what they're looking for is still in Scotland, just not where Rafe has been digging, the trio make plans to go there.
As Nate goes out on the balcony to call Elena and lie about where they're headed, Sully and Sam talk about him. Sully is worried that Sam is disrupting Nate's domestic life and feeding his obsession. Sam refutes this, then passive-aggressively asks why Sully's with them. Sully claims someone has to be there to watch over Nate, silencing Sam. Nate returns after ending the phone call, and the three prepare to leave.
Those who prove worthy
Out in the highlands, Sam and Nate look over their map of the area. Sully stays with his seaplane, keeping in contact via radio. As the brothers make their way towards the graveyard, they are periodically impeded by Shoreline, Nadine Ross' paramilitary organization working for Rafe. They then find Avery's grave and, noticing the skull on the tombstone resembles Avery's sigil when turned sideways, reveal a secret entrance into a crypt.
They descend and discover three statues of Jesus, the penitent thief Dismas, and the "jerk" thief Gestas. After solving a light puzzle which opens a view port, they use the markings on the glass to triangulate where to go next. In order to continue onwards, they must go back towards where Rafe has set up shop.
Slipping past Shoreline patrols and traversing the landscape, the two find a cave beneath the cathedral. Inside are more trials and dangers which they overcome. The two briefly eavesdrop on Nadine and Rafe through a crack in the wall before continuing. They soon reach a large room with a set of scales in the center, holding a jeweled cross and a pile of coins. Knowing now the puzzles they've come across were tests for past recruits, Sam picks up only one of the coins.
This triggers a sequence in which the torches in the room light up, creating a map of Madagascar and King's Bay. Nadine then enters the chamber, and Nate tricks her into picking up the cross. This sets off a trap, collapsing the floor and destabilizing the entire cave. Sam and Nate fight their way out of the cathedral and fly off with Sully.
The trio head for Madagascar, using the coin's image of a volcano — similar to one in King's Bay — to pinpoint their location.
Sam, Nate, and Sully make their way to the volcano, finding towers marked with the sigils of pirate captains from Avery's time along the way. They eventually find a tower marked with Avery's sigil and discover a map that reveals the locations of all twelve towers and their sigils.
Using the coin, which is also minted with a sigil, they narrow down the best possible location of Avery's treasure to two towers on opposite ends of King's Bay. The trio splits up, with Sam heading to Joseph Farrell's tower, and Nate and Sully heading to Edward England's tower.
While Sam deals with his own tower, he gets calls and texts from Nathan requesting help in identifying the pirate sigils, and eventual confirmation that Nate and Sully are in the correct tower. Before they can rendezvous, Nathan calls Sam to warn him about Rafe, who has hacked their phones. Shoreline ambushes Sam and he's forced to flee on a motorcycle.
Nate catches up to Sam after a lengthy chase, but collides with a truck. After Nate crawls out from under his burning car and shoots two Shoreline mercenaries, Sam drives back for him and pulls him up onto the motorcycle. They're chased by an APC through the streets and shipyard, but force it to crash and explode. They return to the motel and regroup with Sully.
A Latin cipher Nate and Sully discovered in their tower points to the existence of Libertalia, the legendary pirate utopia which was likely founded by Avery and the eleven other pirate captains he had recruited. When they enter Nate's motel room, Nate is confronted by Elena, who is emotional over Nate lying to her about the Malaysia job and Sam's existence. Elena walks out on Nate and is followed by Sully, who stays back to watch over her.
Nate and Sam continue onwards to an island depicted in the map they had discovered. On the island, they solve elaborate puzzles which points them to another, larger island where they hope Libertalia is located. Just as they're about to leave, Rafe and Shoreline mercenaries arrive and a storm brews. Nate and Sam race towards the larger island while being attacked by Shoreline vessels. Before they can reach the island, their boat is rammed by a larger Shoreline ship, separating Sam and Nate and marooning them both on the island.
After the storm passes, Sam uses his flashlight to send morse code to Nate as a signal, but doesn't see the response. Later, in the jungle, he reunites with Nate after hearing him climb up a rock wall. Sam is eager to get moving, but Nate stops him and questions what they're doing. Sam dismisses his worry, inadvertently instigating an argument. Suddenly, Nate discovers a plaque of Avery's sigil hidden behind vines.
Following where it leads, they come across the remains of a civilization — Libertalia. Sam expresses his excitement for the discovery, and they make their way to the treasury. On the way, they find clues about a rebellion and a civil war that broke apart the denizens of Libertalia. When they arrive at the treasury, with remnants of a battle on the front steps, they find the main storage room to be picked clean.
According to manifests and evidence, Nate and Sam conclude that the twelve founders of Libertalia stole from the colonists and kept the treasure for themselves, keeping it safe in the neighborhood where they lived, New Devon.
As they make their way toward it, using a partially destroyed map on the ceiling of the treasury building as guidance, they are ambushed by Shoreline mercenaries. The brothers are then confronted by Nadine, who singlehandedly bests them in a hand to hand fight.
Just as they get the upper hand, Rafe and other mercenaries arrive. After attempting to strike a deal, Rafe reveals that he was the one who had freed Sam from prison, and that Hector Alcázar had been killed over six months prior. Betrayed and furious, Nate still bargains with Rafe for their safety when he aims his gun at Sam, claiming Rafe will need them.
Rafe acquiesces, but only for Sam. In his attempt to execute Nate, Sam takes the bullet but accidentally knocks his younger brother off the cliff. Sam is then taken prisoner by Rafe and Shoreline. Forced to lead the way to New Devon, Sam takes them to Avery's dilapidated manor. Inside, they find a secret passage leading to a series of tunnels filled with booby traps.
Sam buys an opportunity to run from Shoreline after leading them into one of Avery's traps, and seeks refuge on a scuttled ship. He is soon reunited with Nate and Elena, then later with Sully. Though the three plan to fly off the island, Sam is reluctant, imploring Nate to find the treasure with him using a shortcut Rafe doesn't know about. Nate, seeing his own obsession rear up in Sam, refuses and explains they're no longer children with something to prove.
Sam tries to refute this, but with Elena and Sully backing Nate up, he agrees to leave with them. The four cut through a port town to get to Sully's seaplane, which is docked nearby. They come across a rudimentary sky rail transportation system, and use it to cross a large gap. After Sully and Elena make it to the other side, Sam stays on to help Nate climb up. However, the platform's support breaks and, left hanging, the two brothers are separated when they jump to opposite sides.
Despite the ease in which Sam can jump across and reunite with them, he stops when he realizes he's on the right path towards the shortcut. Seeing him hesitate, Nate orders him not to go, lying that he will not follow. Apologizing for everything, Sam ignores Nate and goes on ahead.
A Thief's End
In the cove where Avery hid his ship, Sam steals one of Shoreline's boats and heads towards the ship. Followed by Rafe and Nadine, Sam triggers a trap and sets off an explosion, resulting in a support beam breaking off, simultaneously pinning him and knocking him unconscious.
In the treasure hold, Sam later awakens to a burning ship and Nate and Rafe dueling with swords. Seeing Rafe has the upper hand, he shoves another sword Nate's way. Nate kills Rafe by dropping a pile of treasure on him, then goes to help Sam. Though initially cooperating with Nate, Sam realizes the futility and tries to convince him to leave without him. Nate refuses and, using a cannon, blows a hole in the ship.
Water floods the hold, giving Sam enough leverage to push up the beam and swim out from underneath it. He and Nate then escape the ship and swim out to where Elena's waiting, and head back to Madagascar aboard Sully's plane.
On the dock and in a new change of clothes, the four say their goodbyes. Sam hugs Elena and, unbeknownst to her, slips a number of Libertalia coins into her jacket pocket as a present. Sam and Nate close the book on their childhood adventure, though Sam isn't satisfied. Nate reasons the journey is always more fulfilling than the destination. They part ways with Sam planning on catching up to Nate's achievements.
On their own, Sam and Sully discuss what they mean to do now. Sully explains that, before Nate dragged him into the adventure, he had been working on a deal with some unscrupulous people. Interest piqued, Sam asks in a roundabout way if Sully will accept his assistance. Claiming he's "good enough," Sully agrees, and the two partner up.
Years later, the two are still together, but retired from the treasure hunting business. They periodically visit Nate, Elena, and their daughter Cassie at their beachside home. He also reminds Drake not to put any more ''shitty'' beer in the fridge.
Single-player skins and variants
- Samuel Drake (Prison)
- Samuel Drake (Office)
- Samuel Drake (Prison 2)
- Samuel Drake (Jumpsuit)
- Samuel Drake (Auction)
- Samuel Drake (Waiter)
- Samuel Drake (Hotel)
- Samuel Drake (Scotland)
- Samuel Drake (Scotland Outro)
- Samuel Drake (Madagascar)
- Samuel Drake (King's Bay)
Multiplayer skins and variants
- Tuxedo Sam
- Casual Sam
- Jumpsuit Sam
- Scotland Sam
- Waiter Sam
- Home Sam
- Prison Sam
- Apocalypse Sam
- Military Sam
- Biker Sam
- Pirate Sam
- Stooge Sam
- Scenester Sam
- Supernatural Sam
- Sous-Chef Sam
- Sideshow Sam
- Soldier Sam
Sam shares his brother's penchant for sarcasm, and his sense of humor. When they search for their mother's journals in Evelyn's presumed empty home, he says he's "always been the funny one" after cracking a joke. He is more reckless than Nate, however, and slightly jealous of his brother's achievements.
He also seems to be playfully amorous, as he flirted with a waitress during Chapter 6. In Nate's journal, under "useful Italian phrases", the sentence "do you have a boyfriend?" is written in a different hand than Nate's, and is presumably Sam's. This is further evidenced by Nate's handwriting right below it which says "my brother is an idiot." At the end of Chapter 22, when Sam and Sully discuss a partnership, Sully asks how Sam's Portuguese is. Fluently, he says "how long before your husband gets home?"
Sam's most defining characteristic is his love for his younger brother. When they were younger, Sam worked to support them both and even tracked down their mother's old journals to try and help Nate deal with his grief over her death. He has shown on two occasions that he is more than willing to take a bullet for him, such as standing between Nathan and a gun when confronted by Evelyn in her home when they were younger, and Rafe when he attempted to kill his brother, getting grazed by the bullet in the process. Unlike his brother, however, he is more willing to murder in cold blood, shown when he has Nadine Ross at his mercy and nearly kills her (despite the loud protestations of his brother) before Nate stops him.
Sam seems to be a heavy smoker, as numerous times throughout the campaign he is seen lighting a cigarette. In Chapter 12, Sam says his hands are shaking, though he was unsure if it was out of anticipation for finding the treasure or nicotine withdrawals. A letter from him and Sully in the Epilogue reports they've both quit cold turkey, and haven't smoked once in twelve months.
In a Game Informer interview, Troy Baker describes Sam as "incredibly charming" with a good heart, but does battle with jealousy issues towards Nathan.
"There's something that happens when you see that younger brother that's just a little bit more charming than you, a little bit more better looking than you, a little bit more talented than you, can run faster, jump higher — better than you. That's Nate. I think before Nate, Sam was the golden child. In reality, anything Sam can do, Nate can do better, but I don't think Sam would ever acknowledge that."
Much like his brother Nate, Sam is a white male with brown hair. However, unlike Nate, his hairline is receding. He has a prison tattoo on the left side of his neck of several birds in flight, which may be symbolic of freedom. He is tall with a muscular frame. According to his multiplayer dialogue, he has a second tattoo somewhere else on his body. He has three scars on the left side of his stomach, from where he had been previously shot, and presumably three on his back as well.
Sam wears blue jeans, a light blue shirt, and a brown under shirt with a logo on it. He is also seen wearing a blue sherpa denim jacket with a dark shirt underneath.
Skills and abilities
Much like Nate, he is a competent marksman, climber, and brawler. Due to spending most of his imprisoned life exercising, he is in excellent physical condition.
He is a talented thief; Nate refers to Sam as the best pickpocket out of both himself and Sully.
Sam is at least as intelligent as his brother, as he has a vast knowledge of pirate history, can read Latin, and is multilingual.
He is an adept motorcyclist.
Colin Thomas - Senior Character Artist: "I was tasked with creating Samuel Drake, both the young and older versions of him throughout the production of Uncharted 4, as well as numerous other assets. It was an honor to be a part of this project and to be tasked with creating Sam as he plays an important role in the narrative as Nathan Drake's brother.
"We went through numerous changes and revisions as our Creative Director, Neil Druckmann, had a specific vision of what this character should look like. Down to his attire and what it says about him, to the influence his brief prison stint had on his personality.
"Sam was a culmination of the feedback and guidance I received from the entire team. From Lead Character Artist Frank Tzeng and Concept Artist Ashley Swidowsky who designed him, to the other Character Artists who would occasionally pass by my desk and suggest changes that in some small way has improved him."
- Nathan Drake
- Nate is Sam's younger brother and the only surviving family member he has. He and Sam were born into the Morgan household before their mother died. Their father eventually surrendered them to the state and both he and Nate were sent to the Saint Francis Boys' Home. He is shown to have a close relationship with Nate, who in turn looks up to Sam. After fleeing from the police one night, he and Nate renew their lives (and identities) to continue their mother's unfinished work. He and Nate are extremely loyal to each other and on some occasions both showed that they would sacrifice their lives for each other. However, Sam's obsession with finding Avery's lost fortune would get in the way and make him lie to Nate about how he had gotten out of prison in order to draw him back into a life of treasure hunting and help him.
- Victor Sullivan
- Sam knew of Victor before Nate met him in Cartagena. Having never met eye-to-eye on many occasions, Sam is distrustful of Sullivan despite Nate's reasoning. Sully seems to know what had happened to Sam in the prison break (presumably from Nate) and apologizes for what happened to him. During the events of Uncharted 4 the two, at first, go against each other when talking about Nate's motivation in returning from retirement, but eventually settle their differences when they start cooperating with each other. When Nate returns to his normal life with wife Elena Fisher, he and Sullivan partner up.
- Elena Fisher
- Sam and Elena met each other at an inconvenient time, as Elena is hurt and betrayed when she discovers Nate's been lying to her for weeks. She at first expresses disbelief and fury when Nate admits Sam is his brother. Later on, Elena helps Nate rescue Sam from captivity and when Nate is separated from the two, Sam takes care of Elena. In the end, the two became good friends and Elena mentions that it was an "experience" getting to meet him. In order to help the two start a new life together, Sam also slips a "bunch" of Libertalia coins in Elena's jacket pocket before their departure from Madagascar.
- Rafe Adler
- Rafe first met Sam and Nate when their intentions to find Avery's lost fortune coincided. They worked together to bribe their way into a Panamanian prison in order to investigate an old Spanish fort where Avery's first mate was jailed. Sam trusted Rafe "to a point," which was still considerably better than Nate's personal feelings. After thirteen years, Rafe freed him from the prison after ending up at numerous dead ends and realizing that Sam was still alive. Sam and Rafe then spent the next two years looking for the second Saint Dismas cross. Eventually, Sam abandoned Rafe to instead find the treasure with his brother, angering Rafe. Sam then assists Nate in killing Rafe on board Avery's ship, the Fancy.
Uncharted 4: A Thief's End
- Chapter 1 - The Lure of Adventure
- Chapter 2 - Infernal Place
- Chapter 4 - A Normal Life
- Chapter 5 - Hector Alcázar (playable)
- Chapter 6 - Once a Thief...
- Chapter 7 - Lights Out
- Chapter 8 - The Grave of Henry Avery
- Chapter 9 - Those Who Prove Worthy
- Chapter 10 - The Twelve Towers
- Chapter 11 - Hidden in Plain Sight
- Chapter 12 - At Sea
- Chapter 13 - Marooned
- Chapter 14 - Join Me in Paradise
- Chapter 15 - The Thieves of Libertalia
- Chapter 16 - The Brothers Drake
- Chapter 18 - New Devon
- Chapter 20 - No Escape
- Chapter 21 - Brother's Keeper
- Chapter 22 - A Thief's End
- Epilogue (photograph)
- In Amy Hennig's version of Uncharted 4, Sam would have been the villain of the story, by him getting revenge on Nathan because he was left to 'rot' in prison.
- The name Samuel is of Hebrew origin meaning "God has heard."
- Sam claims to be the one who taught Nate all of his "moves" used in-game.
- Sam almost always refers to his brother as Nathan instead of "Nate". On a few occasions, he will call him "brother", "little brother" , or even "little punk" at one point during Chapter 14.
- The only time he ever calls him "Nate" is after Rafe reveals the lie that Sam conjured up in order to convince his brother that finding the treasure would ultimately save his life.
- Sam never refers to Sully by his nickname, choosing instead to use his given name.
- Sam was originally meant to be played by Todd Stashwick, before his departure from Naughty Dog. The role was recast with Troy Baker in the role, who had previously worked with Naughty Dog on The Last of Us as the lead character, Joel.
- Though it's possible Stashwick was just a placeholder before the role was cast.
- Sam is the first of Nate's family members to be seen in the Uncharted series. This could be seen as a retcon, or it could be that Nate never talked about his brother due to survivor's guilt.
- In Uncharted 4: A Thief's End, Sam is playable throughout the entirety of Chapter 5. This marks the first time where a character other than Nate is fully playable in the single-player campaigns. Previously, the characters of Elena Fisher and Victor Sullivan were playable during boat sequences in Uncharted: Drake's Fortune and Uncharted: Golden Abyss, respectively; however, control over these characters was limited.
- Nate's daughter, Cassie Drake, is later playable in the Epilogue, and photos in the album show Sam with his niece happily sitting upon his shoulders.
- Sam is approximately five years older than his brother, putting his age at roughly 43 by the events of Uncharted 4.
- According to Nate, Sam and Sullivan had never seen eye-to-eye back when the three of them used to hunt for treasure together, before Sam 'died' in prison.
- They seem to be on much better terms later, starting a working relationship.
- In Chapter 1 of Uncharted 4, he says he has an on-and-off relationship with a girl named Crystal.
- Due to the amount of time he spent imprisoned, Sam is somewhat out of touch with modern society, as proven when he refers to a cell tower as a "radio tower" in Chapter 6 of Uncharted 4.
- Sam has a slight Boston accent. However, Nathan does not.
- ↑ TroyBakerVA. Twitter. Retrieved December 7, 2014.
- ↑ UNCHARTED 4: A Thief's End on PlayStation 4 - Naughty Dog. Unchartedthegame. Retrieved June 16, 2016.
- ↑ GameInformer. (February 2015). [p.28]
- ↑ ArtStation - UNCHARTED 4: SAMUEL ART DUMP!, Colin Thomas. Artstation. Retrieved June 1, 2016.
- ↑ Behind the Name: Meaning, origin and history of the name Samuel. Behind the name. Retrieved July 15, 2016.